This is going to be the hardest trophy in the game. You have to beat 13 challenges including the Speedrun and Speedrunrt challenges. The challenges are detailed as follows along with tips and information for each one.
Faster movement, No punching, No throwing (Except the katana), No pickups (Except katana), No shooting.
Tips for Katana only:
- Don't throw your katana unless you have to, the katana can be hard to throw especially if the enemy is far away. Once you have thrown the katana you will be completely useless until you get it back since no punches are allowed.
- For the bigger more arena like levels with lots of enemies, find a corner or some place to hide. Let the red guys come to you. The katana is great at close range.
- Jump all the time. Since the red guys suck at aiming while you are jumping, you should jump and strafe to get to an enemy with a gun, he probably won't be able to hit you if you do it right.
You will probably unlock the 3 Katana-related trophies (Shishkebap, So it is possible!, & With Katana) during this challenge
Basically what Superhot was like in 2013, Punches are 1 hit kill, No melee weapons, No picking up or throwing.
Tips for ADS2013:
- Pretty much the same as normal Superhot, shouldn't be to difficult. Use the deadly punches to your advantage.
Hotswitch on all levels, No weapons, Punches are 1 hit.
Tips for Ghost:
- Similar to Katana only but you won't have as much range, you need to get closer to enemies. Again find a corner and hide there.
- Use Hotswitch, it makes things easier. It's an instant kill and it can move you out of the way of danger. It only recharges when you move, so if there is a quiet moment move around to recharge it.
Time is completely still when you are stopped, Only shoot one bullet from each gun, Enemy bullets are faster.
Tips for Fullstop:
- Since enemy bullets are faster, look around before you move and make sure nothing is going to hit you. If a bullet is coming right at you, you can turn 90 degrees and walk backwards out of the way. This works better then trying to just walk left or right.
- Shoot one enemy and than throw your gun at the next, this will stun them and send their gun flying towards you. You can then grab that gun and do the same thing again. Shoot, throw, grab, shoot, throw, grab.
No shooting, Throws kill, Punches are 5 hit kills.
Tips for Killing Throws:
- Throwing is pretty easy, the items are much bigger than bullets so you are much more likely to hit you target.
- You can still pick up guns, just not shoot them. Use the shoot, throw, grab tactic but without the shooting part.
Only punches, Nothing else. This challenge has 24 levels not 25.
Tips for Barehands:
- This is basically a harder version of the Ghost challenge. Use the same tactics you used for that challenge.
- Punches take 3 hits to kill, if there are lots of red dudes around maybe quickly check to see if anyone has or is about to shoot at you in-between punches.
- Jumping will be helpful. Again, enemies have terrible aim if you jump at them. Use this to your advantage.
See Stand REDy
See Get REDy
Hotswitch is available in all levels. You must get red time speed on each level. You only play the first 18 levels that didn't have hotswitch.
Tips for Hotswitch:
- This is the same as the normal game but with Hotswitch. Use it as much as possible since its an instant kill.
- You shouldn't have to worry about the clock too much. You'll probably be able to do the first two levels in red time on your first playthrough for example. Cleaning up those two wasn't hard at all.
Time moves Faster, Shorter enemy stun, Faster enemy Bullets, Punches are 5 hit kill.
Tips for Hard mode:
- Watch out for stunned enemies. The stun times feels much faster. Stunning an enemy will really only give you time to do one small action: pick up a gun, jump, shoot, etc. So don't rely on it too much. If you can, just kill the enemy.
- Slow motion jumps are still available in this mode, use it to your advantage.
- Use the shoot, throw, grab if there are multiple enemies instead of waiting for your gun to reload. Remember the enemies won't be stunned for very long.
Time moves Faster, Shorter enemy stun, Faster enemy Bullets, Punches are 5 hit kill, Guns only have one bullet.
Tips for Impossible mode:
- You will be forced to use shoot, throw, and grab since you only have one bullet per gun.
- There are no slow motion jumps in Impossible mode, you jump in real time. Jumping can still be useful though it just has to be used differently.
Time stops completely when you do. All 25 levels must be completed in one sitting. If you die you have to start over.
Tips for Norestart:
- Turn up the volume (or wear headphones or a headset), and focus. Concentration is key.
- Remember when time is stopped completely you can easily dodge bullets. If someone shoots a bullet directly at you, instead of moving left or right to avoid it, turn 90 degrees and step backwards. You will be able to move out of the way faster because the side profile of your character has less surface area. So you are less likely to be hit.
- You will fail, just keep trying. Also take a break if you start to feel frustrated, play some endless, a different game, or go for a walk. Once you are frustrated it will probably just lead to you becoming careless and dying more often.
- Since time completely stops, you always have time to look around. Make sure to do this before picking up a gun, or any other action that will advance time. Always try to know where every enemy is.
- Jump!
- Use shoot, throw, grab to try to minimize the amount of enemies with guns.
Enemies have big heads, Throwing kills, Punches kill, All text looks goofy.
Tips for FunFunFun:
- Just have fun, this is really easy. If you don't have the 100 headshots trophy yet this is a good place to farm headshots.